As you step off of the perilous bridge on to the bloodstained ground in front of Phaervol, you hear a quiet, hard voice whispering in your head…
Llamas, the ways ahead are treacherous, filled with demons, monstrous undead servants of Orcus, and cunning dark elves. They are embittered towards one another, these drow and Orcus’s servants—both would see you used as pawns in their lethal games. I would not wish to see you expire only to rise again as mindless slaves to Orcus’s will. If you progress forward blindly, you will only meet your end.
I can offer you guidance in the darkness ahead. Choose your path.
Three scenes quickly play out in your mind’s eye:
- The Path of the Warrior: You and your party members are battling Lloth’s forces inside a temple of dark stone, cries of battle echoing through its unholy halls.
- The Path of the Diplomat: You and your party members, escorted by a drow battlemaster, are exchanging words with a drow priestess flanked by columns of blue flame.
- The Path of the Explorer: Maneuvering around the side of the city to avoid detection, you and your party members are sneaking in to a wizard’s tower filled with arcane treasures.